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幕后专访Aion德/法社区经理

时间:2008-08-26 00:00 作者:kokoni 手机订阅 神评论

新闻导语

OnSaturdayofthequitecrowdedGamesConvention2008wehadaspecialappointmentwiththeGermancommunitycoordinatorMartin"Amboss"Rabl.Hegaveusthechancet




On Saturday of the quite crowded Games Convention 2008 we had a special appointment with the German community coordinator Martin "Amboss" Rabl. He gave us the chance to see Aion: The Tower of Eternity away from all the noise. This little backstage was way more informative and detailed.
周六,在拥挤的GC2008展会上,我们得到了一个采访德国社区经理马丁拉比尔(昵称Amboss)的宝贵机会。在他的帮助下我们得以有机会摆脱嘈杂的环境静心体验Aion。这种幕后的方式往往能够得到更多和更详细的资料。

  • After we managed to get Amboss away from the stage when he had finished one of his many assignments a small group consisting out of him, Rockjaw, the Aion-models who seemed to take a break, and us started towards the business center. When we arrived in the NCSoft compartment we met the community team leader and French community coordinator Atreid, too! He and Amboss led us to a small room which would be paradise for all Aion fans.
    Amboss刚好结束了他手上的事物,我们和正要休息的模特Rockjaw一起围成一个小圈才得以一起冲出拥挤不堪的会场。当我们到达NCSoft商务中心时,我们正好见到了社区团队的领导和法国社区经理Atreid,他和Amboss带我们走到一个小房间,那儿对所有的Aion粉丝来说是个天堂


    左Astreid,右Amboss

    Settled, computer booted and whithout much chitchat the two showed us the world of Aionon a huge flat screen. An area covered in ashes and dust, visiblemirage and even more ashes from a recent volcanic eruption falling from the sky like eerie snow. The whole region seems to be nothing more thandust, lava and mountains and the only living creature is a lonely level50 Asmodian. And we can not mention it too often: Aion looks stunning on instant! Even if nothing really happens the mentioned characte ristics of the area do not only have a graphical appearance: They force our Asmodian avatar to pass his hand of his forehead to getrid of sweat or to use his hand as a fan to get a little  cooling.Those little actions will change from location to location.
    尘埃落定,电脑启动,废话不多说,他们两个在大屏幕上向我们展示了Aion的世界。这个地区全被灰尘所覆盖。大量的灰尘从最近的火山中心飞涌而降就好像大雪纷飞一样。整个地区似乎除了灰尘、岩浆和山脉就没有别的。唯一的活着的生物就是一个孤独的50级魔族。我们注意到Aion的一些即时细节虽然并不经常发生:这个角色并不是单纯的作为一个画面存在:我们的魔族角色不得不用手擦试前额似乎在擦汗,并且用手扇扇子好让自己凉快些。在不同的地点这些小细节会有所变化。

    ——译者注:tnnd说了这么多废话不给拍照嘛?!



    Soon a few menus are opened and instantly we get another bunch of interesting information. The character got 27 inventory slots which seem to be enough. All were filled with vast numbers of items like different types of potions, so called enchantment stones, and othere quipment.
    The character got slightly more than 55.000 hitpoints which were marked green in the equipment screen. This seems to indicate an enhancementdue to equipment.
    几个菜单栏打开来,我们开始注意到另一些有趣的内容。角色身上有27个空栏位看上去足够多了。背包里装满了大量的各种道具,例如不同种类的药水,精炼石,和其他的装备
    在装备信息栏可以看到角色大概有5500HP绿色的血条。似乎是装备再加上精炼效果之后的。


    Now they are showing us the enchantment system. Atreidselects an enchantment stone and merges it with the weapon to boost the weapons damage. According to him each item can be enchanted to a level of 10. The effect of enchanting will differ from item to item while the level of enchanting will increase the given bonus.
    现在他们开始向我们展示精炼系统。Atreid挑了一个精炼石并把它装在武器上以增强武器的伤害。他解说道每件装备可以精炼到+10,每种精炼的效果根据道具都会不同,随着精炼等级的增加,还会有额外的奖励。

    The weapon is drawn and as the character moves into a fighting stancewe notive a feature which did not get too much attention to this date: The transformation of armor.
    武器已经做好了,但是当角色进入战斗姿态后我们发现了一个以前没有注意过的特点:装备变形
    Our Asmodian wears a red abyss armor which looks quite simple and even does not cover some body parts at all for example the left shoulder. When the character moves into his fighting stance the appearnce of the armor changes and non visible parts become visible. The shoulder is nowcovered and some lighting effects spring into action.
    我们的魔族穿着一件红色的深渊装备看上去很朴素甚至没有覆盖到身体的全部,例如左边肩膀。而当角色进入他的战斗姿态时(剑星?),装备的外观变了,看不见的部位出现了。肩膀出现了,还出现了一些发散的光效。

    The weapon behaves similar when it is drawn: It begins to glow. This was criticized by many fans but Atreidtold us that these effects will only be active in combat in the finalized game. While carrying a weapon on the back it remains huge but ordinary. In combat the effects blend with skill effects and do not stick out anymore. Both the transformation and the lighting effects are only used for abyss items so far.
    武器的情况也类似,它可以发光,这之前也有很多人说起了,但是Astreid告诉我们,在最终的游戏中这些效果只会在战斗中激活。当背着武器时它只是很大但是很普通。在战斗中效果会根据技能效果的不同而改变不会雷同。变形和发光效果目前只用在深渊装备上。

    Next is the stigma system which is according to Atreidto allow individualization of characters and will not cause balancing issues. We were told that all stigma stones are bound to specific classes and most are not functional in the beginning. First you need to get the required level and a stigma stone allowing you to use stigma stones with specific skills. Some stigma stones will have the same effect but will be restricted to special professions. This means you could find a stone giving five percent more hitpoints but it is only for the ranger profession. But somewhere it might exist a stone giving the same benefits to your profession.
    下一个是圣痕系统,Atreid解释说是为了让角色可以个性化发展而不会导致平衡性问题。我们被告知圣痕石是与特定职业绑定的,并且不会在一开始就能用。首先你要到达能够使用圣痕的等级,然后你必须得到一块特定的圣痕石才能使用特定的技能。一些圣痕石可能会有相同的效果但是却可能被限制为特殊的职业。这表示你也许能找到一块+5%HP上限的圣痕石,但是却只能弓星使用。但是也许在别的什么地方,有适合你的职业的同样功效的圣痕石。

    The divine power which is represented as a DP bar below health and mana is intended to create some surprises. The bar fills while you deal damage and you lose points when you die. It is possible to fill the bar up to three times which means it starts again to fill in a different color when you filled it the first and second time. When you filled it three times the character will be surrounded by a glowing aura.
    To use these power ressource you need to learn specific skills which use divine power to fuel their effects. They have different kinds of impact and got some really nice graphical effects.
    在HP槽和MP槽下面的DP槽所显示的圣力(divine power)也许更能让我们惊讶。当你杀死敌人时这个槽会增加,当你死亡时这个槽会放空。这个槽可以被充满3次,每次2000DP,每次充的槽的颜色不同。当3次全部充满,你的角色身体周围会围绕一圈发光的光环。
    你要学会相应的特殊技能才能使用这种能量源泉,它们有着不同的效果和非常漂亮的画面效果。


    Atreid demonstrates one mighty divine power skill of the gladiator: The character strechtes up and glowing swords appear in asurrounding circle. Their tips rise until they point outwards and suddenly dash away in all directions dealing a huge damage amount. But damage dealing is not the only thing divine power skills are capable of. The gladiator can cast a spell which gives him back 30 percent of his health back again and again for a certain time.
    Atreid演示了一个强大的剑星DP技能:角色抬起手来发光的剑出现在他周围。他们缓缓升起慢慢指向外周然后突然向各个方向冲出,造成了大量的伤害。但是伤害不时这个DP技能唯一的作用。剑星获得了一个法术效果,一段时间内每跳恢复30%HP。

    In addition to this it is possible to transfer divine power to other players which allows a group to fuse their divine power on one player.This means a single character will be able to gain a vast amount of divine power in a short time - surely a tactical element in PvE ande specially in PvP.
    此外DP还可以传输给其他玩家,这可以让队伍将DP集中到一个玩家身上。这意味着一个角色可以在短时间内集中大量的DP-这对于PvE特别是PvP来说是个极富技巧的元素。

    Atreid switches to the title menu and what we see is an emptylist. Titles are not easy to get and you have to work hard to achieve one. He did not tell more about this but we were told that these titles will not only be something to be proud of but will bring you special advantages and chances. Some titles will allow you to talk to NPCs which would refuse to talk to you until you got this specific title. It will give you access to new quests.
    Astreid换到了称号菜单但是我们看到目前还是空的。称号并不容易获取,你必须努力才能得到。他并没有对我们说太多,但是我们被告知这些称号并不只是荣耀的象征,有时可能是特殊的优势或机会。某些NPC只有在你得到特殊称号后才会和你交谈,这可能会给你新的任务

    In the end we traveled to lair populated by crab-like creatures. But not for combat but to give the grinning Atreidthe chance to announce that it is possible to set up a private store at  virtually every location. It is quite simple: You choose there spective option in the menu, drag some items into the store slots, define a prize, and write a short notice which will be visible aboveyour head. The shop is set up and looks like this (the picture is not from the presentation):
    在最后我们来到一个螃蟹样生物的巢穴,但是到这里并非为了战斗,Astreid笑了下给我们讲了关于个人商店的内容,无论在哪里都可以摆个人商店。步骤很简单:选择菜单中的特殊选项,把一些道具拖到商店空格中,定一个价格,写一个简短的告示作为商店名字摆在你的头上。商店就这样成了,就好像这样:(图片并非来自此次演示)




    The shop was there right in the crab cave and Atreid had to leave. But because Amboss was still there we did not dare to move over to the computer. But we had something different in mind for Amboss anyway...
    商店就这样在螃蟹洞里摆着,Asteid要走了。不过Amboss还在,我们不敢操作这台电脑(主要是不敢照相吧)。不过我们还有些别的想法要采访Amboss。













































  • 记者与Amboss

    What in particular you will get to now at some point in the upcoming week. We finished this task, too, and decided to eternalize this informative meeting:
    会议是详实的,会谈是友好的,期待是继续的,下周会更新的











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